Arcane Lineage Classes

Complete guide to all classes in Arcane Lineage. Base classes unlock at Level 5, Super classes at Level 15, and Sub-classes provide additional utility at any level.

Class System Overview

Arcane Lineage has many different classes: Base Classes, Super Classes, and Sub Classes. Base classes are unlocked at level 5 and define which weapon you will use (Sword, Dagger, Spear, Fists, or Staff).

Super classes are the "real" classes you will use in combat. There are 3 different Super class paths for each Base class: Neutral, Orderly, and Chaotic.

Sub-classes are optional side classes that add utility like healing, summoning, or alchemy - independent of your main class.

Base Classes

Level 5
Warrior

Warrior

Base Class Sword
Weapon: Sword
Trainer: Ysa (The Crossings)
The classic sword-wielding class. Balanced offense and defense. Leads to Blade Dancer, Paladin, or Berserker super classes.
Thief

Thief

Base Class Dagger
Weapon: Dagger
Trainer: Boots (The Crossings)
Fast and agile dagger user. High speed and critical hits. Leads to Rogue, Ranger, or Assassin super classes.
Slayer

Slayer

Base Class Spear
Weapon: Spear
Trainer: Tivek (The Crossings)
Long-range melee with spear. Good reach and piercing attacks. Leads to Lancer, Saint, or Impaler super classes.
Martial Artist

Martial Artist

Base Class Fists
Weapon: Fists
Trainer: Doran (The Crossings)
Unarmed combat specialist. Fast combos and high damage. Leads to Brawler, Monk, or Dark Wraith super classes.
Wizard

Wizard

Base Class Staff
Weapon: Staff
Trainer: Arandor (Wizard Tower)
Magic user with ranged attacks. High arcane damage. Leads to Hexer, Elementalist, or Necromancer super classes.

Neutral Super Classes

Level 15

Neutral Super Classes are focused on balanced builds with medium health and damage. No alignment required, but cost more gold. Found in the Forest biome (except Rogue in Desert).

Blade Dancer

Neutral Sword
Base Class: Warrior
Agile sword fighter with dance-like combat movements. Balanced offense and evasion.

Rogue

Neutral Dagger
Base Class: Thief
Stealthy dagger specialist. High critical chance and sneaky tactics. Located in Desert biome.

Lancer

Neutral Spear
Base Class: Slayer
Skilled spear wielder with piercing techniques. Balanced reach and power.

Brawler

Neutral Fists
Base Class: Martial Artist
Street fighter with powerful punches. Strong offense and defensive capabilities.

Hexer

Neutral Staff
Base Class: Wizard
Curse-based magic user. Debuffs enemies and deals damage over time.

Orderly Super Classes

Good Alignment

Orderly Super Classes require completing good deeds and gaining positive alignment. Generally focused on support, healing, and righteous combat.

Paladin

Orderly Sword
Base Class: Warrior
Holy warrior with healing and protective abilities. Tank with support capabilities.

Ranger

Orderly Dagger
Base Class: Thief
Nature-attuned fighter with ranged abilities. Good mobility and tracking skills.

Saint

Orderly Spear
Base Class: Slayer
Best healer class in the game. Holy spear wielder with powerful healing abilities for teams.

Monk

Orderly Fists
Base Class: Martial Artist
Disciplined fighter with chi-based abilities. Self-healing and defensive techniques.

Elementalist

Orderly Staff
Base Class: Wizard
Master of elemental magic. Fire, ice, and lightning spells for versatile damage.

Chaotic Super Classes

Evil Alignment

Chaotic Super Classes require completing evil deeds and gaining negative alignment. Generally focused on high damage, dark magic, and aggressive combat.

Berserker

Chaotic Sword
Base Class: Warrior
Rage-fueled swordsman. High damage output that increases as health decreases.

Assassin

Chaotic Dagger
Base Class: Thief
Deadly killer with lethal strikes. High burst damage and execution abilities.

Impaler

Chaotic Spear
Base Class: Slayer
Brutal spear fighter. Impaling attacks that cause bleeding and terror.

Dark Wraith

Chaotic Fists
Base Class: Martial Artist
Shadow-infused fighter. Dark energy attacks and life-stealing abilities.

Necromancer

Chaotic Staff
Base Class: Wizard
Master of death magic. Summon undead minions and drain life from enemies.

Sub-Classes

Optional

Sub-classes are optional utility classes independent of your Super class. They add side functionalities like potions, summoning, or healing.

Bard

Sub-Class
Musical support class. Provide buffs and healing to party members through songs and performance.

Beastmaster

Sub-Class
Animal companion summoner. Tame and command beasts to fight alongside you in battle.

Alchemist

Sub-Class
Potion brewing specialist. Create Cauldron skill and additional healing potion in battle. See elemental strengths/weaknesses.